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3a41026d
Commit
3a41026d
authored
Aug 18, 2014
by
Federico Vaga
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bootloader: remove loader part
Signed-off-by:
Federico Vaga
<
federico.vaga@gmail.com
>
parent
a418fbac
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6 additions
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54 deletions
+6
-54
Makefile
sw/bootloader-an0042/make-dir/Makefile
+6
-54
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sw/bootloader-an0042/make-dir/Makefile
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3a41026d
...
...
@@ -117,10 +117,6 @@ override LOADER_LDFLAGS += -Xlinker -Map=$(LST_DIR)/$(PROJECTNAME).map -mcpu=cor
-mthumb -T../efm32gg-rom.ld
\
-Wl,--gc-sections
override
LDFLAGS
+=
-Xlinker -Map=
$(LST_DIR)
/
$(PROJECTNAME)
.map -mcpu=cortex-m3
\
-mthumb -T../efm32gg-ram.ld
\
-Wl,--gc-sections
LIBS
=
-Wl,--start-group -lgcc -lc -lnosys -Wl,--end-group
INCLUDEPATHS
+=
\
...
...
@@ -211,25 +207,17 @@ vpath %.s $(S_PATHS)
vpath
%.S
$(S_PATHS)
# Default build is debug build
all
:
debug_bootloader
debug_bootloader_loader
all
:
debug_bootloader
debug
:
debug_bootloader
debug_bootloader_loader
debug
:
debug_bootloader
#release: release_bootloader debug_bootloader_loader
release
:
release_bootloader release_bootloader_loader
release
:
release_bootloader
debug_bootloader
:
CFLAGS += -DDEBUG -Os -g3
debug_bootloader
:
CFLAGS += -DDEBUG -Os -g3
-ggdb
debug_bootloader
:
$(EXE_DIR)/$(PROJECTNAME_MAIN)-rom.bin
#debug_bootloader: $(EXE_DIR)/$(PROJECTNAME_MAIN).bin
release_bootloader
:
CFLAGS += -DNDEBUG -Os -ggdb
release_bootloader
:
$(EXE_DIR)/$(PROJECTNAME_MAIN).bin
debug_bootloader_loader
:
CFLAGS += -DDEBUG -Os -g3
debug_bootloader_loader
:
$(EXE_DIR)/$(PROJECTNAME).bin
release_bootloader_loader
:
CFLAGS += -DNDEBUG -Os -ggdb
release_bootloader_loader
:
$(EXE_DIR)/$(PROJECTNAME).bin
release_bootloader
:
CFLAGS += -DNDEBUG -Os
release_bootloader
:
$(EXE_DIR)/$(PROJECTNAME_MAIN)-rom.bin
# Create objects from C SRC files
$(OBJ_DIR)/%.o
:
%.c
...
...
@@ -250,37 +238,11 @@ $(OBJ_DIR)/%.o: %.S
@
echo
"Assembling
$<
"
$(CC)
$(ASMFLAGS)
$(INCLUDEPATHS)
-c
-o
$@
$<
# Link
$(EXE_DIR)/$(PROJECTNAME_MAIN).out
:
$(OBJS_MAIN)
@
echo
"Linking target:
$@
"
$(CC)
$(LDFLAGS)
$(OBJS_MAIN)
$(LIBS)
-o
$(EXE_DIR)
/
$(PROJECTNAME_MAIN)
.out
# HACK: Also allow for non-relocated version for debugging
$(EXE_DIR)/$(PROJECTNAME_MAIN)-rom.out
:
$(OBJS_MAIN)
@
echo
"Linking target:
$@
"
$(CC)
$(LOADER_LDFLAGS)
$(OBJS_MAIN)
$(LIBS)
-o
$(EXE_DIR)
/
$(PROJECTNAME_MAIN)
-rom
.out
#$(CC) $(LDFLAGS) $(OBJS) $(LIBS) -o $(EXE_DIR)/$(PROJECTNAME).out
$(EXE_DIR)/$(PROJECTNAME).out
:
$(OBJS)
@
echo
"Linking target:
$@
"
$(CC)
$(LOADER_LDFLAGS)
$(OBJS)
$(LIBS)
-o
$(EXE_DIR)
/
$(PROJECTNAME)
.out
# Create binary file
$(EXE_DIR)/$(PROJECTNAME_MAIN).bin
:
$(EXE_DIR)/$(PROJECTNAME_MAIN).out
@
echo
"Creating binary file"
$(OBJCOPY)
-O
binary
$(EXE_DIR)
/
$(PROJECTNAME_MAIN)
.out
$(EXE_DIR)
/
$(PROJECTNAME_MAIN)
.bin
@
echo
"Deleting loader.o to ensure it does not exist yet"
$(RM)
$(OBJ_DIR)
\l
oader.o
$(RM)
..
\b
ootld.h
@
echo
"Creating blob file needed by loader loader..."
@
touch
$(PWD)
/../bootld.h
@
echo
"char bootloader[] = {"
>
$(PWD)
/../bootld.h
@
hexdump
-v
-e
'1/1 " 0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, \n"'
$(PWD)
/
$(EXE_DIR)
/
$(PROJECTNAME_MAIN)
.bin |
sed
"s/ 0x ,//g"
>>
$(PWD)
/../bootld.h
@
echo
"};"
>>
$(PWD)
/../bootld.h
#wine $(PWD)/../bin2h.exe $(PWD)/$(EXE_DIR)/$(PROJECTNAME_MAIN).bin $(PWD)/../bootld.h -v bootloader
# HACK: Also allow for a non-relocated-to-RAM version of 'main' for debugging. But still use the RAM version of the loader main when building loader-loader.
$(EXE_DIR)/$(PROJECTNAME_MAIN)-rom.bin
:
$(EXE_DIR)/$(PROJECTNAME_MAIN)-rom.out
@
echo
"Creating binary file"
$(OBJCOPY)
-O
binary
$(EXE_DIR)
/
$(PROJECTNAME_MAIN)
-rom
.out
$(EXE_DIR)
/
$(PROJECTNAME_MAIN)
-rom
.bin
...
...
@@ -292,22 +254,12 @@ $(EXE_DIR)/$(PROJECTNAME_MAIN)-rom.bin: $(EXE_DIR)/$(PROJECTNAME_MAIN)-rom.out
@
echo
"char bootloader[] = {"
>
$(PWD)
/../bootld.h
@
hexdump
-v
-e
'1/1 " 0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, " 1/1 "0x%02x, \n"'
$(PWD)
/
$(EXE_DIR)
/
$(PROJECTNAME_MAIN)
-rom
.bin |
sed
"s/ 0x ,//g"
>>
$(PWD)
/../bootld.h
@
echo
"};"
>>
$(PWD)
/../bootld.h
#wine $(PWD)/../bin2h.exe $(PWD)/$(EXE_DIR)/$(PROJECTNAME_MAIN)-rom.bin $(PWD)/../bootld.h -v bootloader
$(EXE_DIR)/$(PROJECTNAME).bin
:
$(EXE_DIR)/$(PROJECTNAME).out
@
echo
"Creating binary file"
$(OBJCOPY)
-O
binary
$(EXE_DIR)
/
$(PROJECTNAME)
.out
$(EXE_DIR)
/
$(PROJECTNAME)
.bin
# Uncomment next line to produce assembly listing of entire program
# $(DUMP) -h -S -C $(EXE_DIR)/$(PROJECTNAME).out>$(LST_DIR)/$(PROJECTNAME)out.lst
clean
:
ifeq
($(filter
$(MAKECMDGOALS),all
debug
release),)
$(RMDIRS)
$(OBJ_DIR)
$(LST_DIR)
$(EXE_DIR)
endif
flash
:
$(EXE_DIR)/$(PROJECTNAME).bin
openocd
-s
$(COMMONSW)
/openocd
-f
interface/
$(OOCD_IFACE)
.cfg
-f
init.cfg
-c
"program
$(EXE_DIR)
/
$(PROJECTNAME)
.bin 0 verify reset"
flashmain
:
$(EXE_DIR)/$(PROJECTNAME_MAIN)-rom.bin
openocd
-s
$(COMMONSW)
/openocd
-f
interface/
$(OOCD_IFACE)
.cfg
-f
init.cfg
-c
"program
$(EXE_DIR)
/
$(PROJECTNAME_MAIN)
-rom.bin 0 verify reset"
...
...
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